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AI Insights · Timothy · January 2023

Top 5 Platformer Games on Android in the US: Q4 2022

Discover the performance trends of the top 5 platformer games on Android in the US for Q4 2022, with insights on downloads, revenue, and active users.

Top 5 Platformer Games on Android in the US: Q4 2022

In Q4 2022, the top 5 platformer games on Android in the US showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.

Stumble Guys

Throughout the quarter, weekly revenue for Stumble Guys experienced a downward trend, starting from approximately $141K at the end of September and dipping to around $45K in early December, before a slight recovery to about $84K in the last week of December. Downloads followed a similar pattern, beginning at 163K and reaching a low of 61K in late November, then rising to over 102K by the end of December. Active users peaked at over 950K in early October, then gradually declined to about 565K by the end of the quarter.

Subway Surfers

Subway Surfers had steady weekly revenue, fluctuating between $12K and $19K. The game saw a significant increase in downloads, starting at 82K and peaking at almost 134K in the last week of December. Active users remained robust, averaging around 2.6M throughout the quarter, with a peak of approximately 2.8M in late November.

Tall Man Run

Tall Man Run displayed a gradual increase in weekly revenue, which rose from negligible amounts to about $166 by the end of December. Downloads showed notable growth, starting from 69K at the end of September and reaching 136K in the final week of December. The game’s active users also witnessed an upward trend, increasing from 207K to 347K over the quarter.

Going Balls

Going Balls experienced a steady climb in weekly revenue, starting at $477 and reaching $938 by the end of December. Downloads were initially 79K, dipped mid-quarter, and then surged to 130K in the last week of December. Active users varied, peaking at around 288K in the final week of December.

Crowd Evolution!

Crowd Evolution! saw a decline in weekly revenue, starting from over $2K in late September and dropping to around $1.5K by the end of December. Downloads decreased from 89K to 64K over the quarter. Active users followed a similar trend, decreasing from 190K to about 133K by the end of December.

These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023